Skip to content
Profound Estimates
Pricing and markup For subcontractors

Crew-Day Production Estimator

Turn takeoff quantities into crew-days, duration, labor hours and equipment days using a library of typical production rates by trade, your crew mix and the job conditions. Every rate is editable; your own production records always win.

  • Free, no sign-up to calculate
  • Download as PDF
  • Reviewed September 28, 2026

Project

hours

Rates are per 8 hours and scale with the shift

days
$/hr

With burden. Use 0 to leave cost out.

Job conditions

Combined factor ×0.920 on typical production.

Crew-days
84.54
6 activities
Duration
55 days
11 weeks in sequence
Labor hours
1,353
8-hour days
Labor cost
$91,970
At $68 per hour

Conditions add about 6.8 crew-days

At typical conditions this work takes 77.77 crew-days. The conditions you picked change production by -8.0%, so it takes 84.54. That's about $7,365 of labor to carry in the price.

Activities

Quantities from your takeoff. Rates start at the typical value for the activity; replace them with your crews' own numbers.

ActivityQuantityUnitPer crew-dayCrewCrewsEquipment per crewCrew-daysDays
Typical crew: 2 framers
700 to 1,300
2010
Typical crew: 2 carpenters
6 to 11
5.716
Typical crew: 2 installers
2,000 to 3,500
3.574
Typical crew: 2 hangers
1,800 to 3,000
16.678.5
Typical crew: 2 finishers
1,200 to 2,000
2512.5
Typical crew: 2 installers
800 to 1,400
13.5914

Schedule

Activities back to back, in working days. Overlapping trades finish sooner.

Wk 0Wk 2Wk 4Wk 6Wk 8Wk 10Metal stud partitions, …Metal stud partitions, 10 to 12 ft: 10 days (day 1 to 10)Hang hollow metal frame…Hang hollow metal frame, door and hardware: 6 days (day 11 to 16)Batt insulation in stud…Batt insulation in stud walls: 4 days (day 17 to 20)Hang gypsum board, wallsHang gypsum board, walls: 8.5 days (day 21 to 28.5)Tape and finish, level …Tape and finish, level 4, all coats: 12.5 days (day 29.5 to 41)Acoustical ceiling grid…Acoustical ceiling grid and tile: 14 days (day 42 to 55)

Crew-days by activity

  • Metal stud partitions, 10 to 12 ft
    18,400 SF wall
    20
  • Hang hollow metal frame, door and hardware
    42 opening
    5.71
  • Batt insulation in stud walls
    9,200 SF
    3.57
  • Hang gypsum board, walls
    36,800 SF board
    16.67
  • Tape and finish, level 4, all coats
    36,800 SF board
    25
  • Acoustical ceiling grid and tile
    12,500 SF
    13.59

Equipment days

Equipment that travels with each crew, for rental or equipment cost.

EquipmentDaysWeeks
Scissor lift13.592.7

Typical production library

Typical ranges per 8-hour crew-day for commercial work. Planning values, not guarantees: your crews' records beat any library.

ActivityUnitTypical crewLowTypicalHigh
Hang gypsum board, wallsSF board2 hangers1,8002,4003,000
Tape and finish, level 4, all coatsSF board2 finishers1,2001,6002,000
Acoustical ceiling grid and tileSF2 installers8001,0001,400

Download your results

A production estimate with crew-days, the sequence schedule, equipment days and the conditions behind them.

Your inputs stay in your browser. Results are estimates for planning, not professional, tax or legal advice.

Production is where labor estimates are won or lost

Material quantities come off the plans and material prices come from suppliers. Labor is different. The number of hours a job takes depends on how much a crew can install in a day, and that’s where most subcontractor estimates carry the most risk. Use a rate that’s 10% too optimistic and a job with a healthy margin can finish at break-even.

This estimator makes the production assumptions visible. Every activity shows the quantity, the rate per crew-day, the crew and the result, and the job conditions that change the rate are listed as separate factors, so you and your project manager can argue about the right thing.

How the estimator works

  1. Add activities from the library or your own. The library holds typical rates for sitework, concrete, masonry, steel, framing, drywall and ceilings, finishes, roofing, plumbing, HVAC, fire protection, electrical and demolition, each with a typical crew and a low-to-high range. Custom activities take any unit.
  2. Enter quantities from your takeoff, the crew size, and how many crews will work the activity at the same time.
  3. Set the job conditions. Access and congestion, weather, working height, crew experience, hours and shifts, and repetition each have a factor. They multiply together into one condition factor.
  4. Read the results. For each activity:
    • Adjusted rate = typical rate × condition factor × (hours per day ÷ 8)
    • Crew-days = quantity ÷ adjusted rate
    • Duration = crew-days ÷ crews, rounded up to the half day
    • Labor hours = crew-days × crew size × hours per day
    • Equipment days = crew-days × equipment units per crew

The schedule places activities back to back to give a total duration in working days and weeks. Real jobs overlap trades, so treat it as the longest the work should take with the crews you’ve planned.

A worked example

A drywall and ceilings contractor is pricing a three-floor office interior buildout of 42,000 square feet. Crews work 8-hour days, 5 days a week, at a blended labor cost of $68 an hour. Most of the work is from ladders and rolling scaffolds, a 0.92 factor; everything else is typical.

Activity Quantity Typical rate Adjusted Crews Crew-days Days
Metal stud partitions 18,400 SF wall 1,000 920 2 20.00 10
Door frames, doors, hardware 42 openings 8 7.36 1 5.71 6
Batt insulation 9,200 SF 2,800 2,576 1 3.57 4
Hang gypsum board 36,800 SF 2,400 2,208 2 16.67 8.5
Tape and finish, level 4 36,800 SF 1,600 1,472 2 25.00 12.5
Acoustical ceilings 12,500 SF 1,000 920 1 13.59 14
Total 84.54 55

The job needs 84.54 crew-days, 1,352.5 labor hours and about $91,970 of labor, over 55 working days (11 weeks) if the activities run in sequence. The ceiling crew needs a scissor lift for 13.59 days.

At typical conditions, the same work takes 77.77 crew-days. The ladder-and-scaffold factor adds 6.8 crew-days, roughly 108 hours or $7,360 of labor. That’s the number to put in front of the GC if the building turns out to have 14-foot ceilings instead of 10.

Putting a third crew on tape and finish cuts that activity from 12.5 to 8.5 days without changing the crew-days or the cost. Crews change the schedule; production changes the price.

Getting better production numbers

  • Track your own. Record installed quantity and crew hours by activity on a few jobs. Two or three data points beat any library.
  • Separate the easy and hard areas. Price a corridor of long straight walls apart from a lab full of penetrations, each with its own rate.
  • Be careful with overtime. Extended overtime lowers productivity after a couple of weeks; use the hours and shifts factor.
  • Check the crew mix. A rate is for the typical crew listed. A crew with fewer skilled workers produces less.
  • Include what the rate doesn’t. Layout, cleanup, material handling and punch list are often carried separately.

Production gives you hours; the labor burden calculator gives you the true cost of each hour. Durations feed jobsite overhead in the general conditions estimator, and when conditions change mid-job, price the lost production with the change order pricing calculator.

Trade estimating guides

How estimators take off and price each trade, with the same production rates and waste factors this tool uses.

All trade guides →

Frequently asked questions

What is a crew-day?

A crew-day is one crew working one full shift, 8 hours unless you change it. Production rates are stated per crew-day, for example 2,400 square feet of drywall hung by a crew of two. Dividing a quantity by the rate gives crew-days, and crew-days divided by the number of crews working at once gives the duration.

Where do the typical production rates come from?

They're typical mid-range planning values for commercial work, compiled from common estimating practice, with a low-to-high range beside each one. They aren't from a single published source and they aren't a promise of output. Production depends on your crews, layout and management, so replace any rate with your own history when you have it.

How do the condition factors work?

Each factor multiplies the typical rate: 1.00 is typical, below 1 slows production and above 1 speeds it. The factors multiply together, so ladders and scaffolds (0.92) with a new crew (0.88) give about 0.81, or 19% slower. Use them to reflect conditions the typical rate doesn't include.

Does working 10-hour days change the numbers?

Rates are per 8 hours and scale with the shift length, so a 10-hour day produces 25% more per crew-day. Long stretches of overtime lower hourly productivity, which is what the hours and shifts factor is for. Labor hours stay tied to the work, not the shift length.

Can I use this to price labor?

Yes. Enter a blended labor cost per hour, including burden, and the tool multiplies it by the labor hours. For a true cost per hour with payroll taxes, insurance and benefits, work it out first with the labor burden calculator.

Need quantities measured?

We measure your plan set and deliver an editable Excel takeoff you can price and adjust.

Learn about the service